Many algorithms developed in computational geometry are needlessly complicated and slow because they have to be prepared for very complicated, hypothetical inputs. To avoid this, ...
Mark de Berg, Matthew J. Katz, A. Frank van der St...
When we look at a picture, our prior knowledge about the world allows us to resolve some of the ambiguities that are inherent to monocular vision, and thereby infer 3d information...
Abstract. We present a new algorithm for segmenting a scene consisting of multiple moving dynamic textures. We model the spatial statistics of a dynamic texture with a set of secon...
Polarimetric scene phenomenology yields a remote sensing modality that can be used in tandem with or alternative to panchromatic, multispectral, hyperspectral, or infrared intensi...
Selective attention in the human visual system is performed as the way that humans focus on the most important parts when observing a visual scene. Many bottom-up computational mo...