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» Scene carving: Scene consistent image retargeting
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ISMAR
2008
IEEE
15 years 4 months ago
Generating perceptually-correct shadows for mixed reality
Even though shadows are important for photometric consistency in Mixed Reality (MR) [1]. When human cannot perceive the inconsistency of artificial shadows which are not physicall...
Gaku Nakano, Itaru Kitahara, Yuichi Ohta
SI3D
2006
ACM
15 years 3 months ago
Hardware accelerated multi-resolution geometry synthesis
In this paper, we propose a new technique for hardware accelerated multi-resolution geometry synthesis. The level of detail for a given viewpoint is created on-the-fly, allowing f...
Martin Bokeloh, Michael Wand
GBRPR
2005
Springer
15 years 3 months ago
Coarse-to-Fine Object Recognition Using Shock Graphs
Shock graphs have emerged as a powerful generic 2-D shape representation. However, most approaches typically assume that the silhouette has been correctly segmented. In this paper,...
Aurelie Bataille, Sven J. Dickinson
HPCN
1997
Springer
15 years 1 months ago
The 3D Object Mediator: Handling 3D Models on Internet
The 3D Object MEdiator (3DOME 3 ) offers two services for handling 3D models: a modelshop and a renderfarm. These services can be consulted through the Internet. The modelshop mee...
Arjan J. F. Kok, Joost van Lawick van Pabst, Hamid...
ECCV
2006
Springer
15 years 1 months ago
Robust 3D Segmentation of Multiple Moving Objects Under Weak Perspective
A scene containing multiple independently moving, possibly occluding, rigid objects is considered under the weak perspective camera model. We obtain a set of feature points tracke...
Levente Hajder, Dmitry Chetverikov