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ADBIS
1998
Springer
180views Database» more  ADBIS 1998»
15 years 2 months ago
Designing Persistence for Real-Time Distributed Object Systems
An implementation of persistent object store for real-time systems with strict processing time constraints is a challenging task, because many traditional database techniques, e.g....
Igor Nekrestyanov, Boris Novikov, Ekaterina Pavlov...
CORR
2007
Springer
107views Education» more  CORR 2007»
14 years 10 months ago
Asynchronous Distributed Searchlight Scheduling
Abstract— This paper develops and compares two asynchronous distributed scheduling algorithms for multiple controlled searchlights in nonconvex polygonal environments. A searchli...
Karl J. Obermeyer, Anurag Ganguli, Francesco Bullo
IJCAI
2001
14 years 11 months ago
Real-Time Auditory and Visual Multiple-Object Tracking for Humanoids
This paper presents a real-time auditory and visual tracking of multiple objects for humanoid under real-world environments. Real-time processing is crucial for sensorimotor tasks...
Kazuhiro Nakadai, Ken-ichi Hidai, Hiroshi Mizoguch...
JOT
2006
109views more  JOT 2006»
14 years 10 months ago
UML 2.0 Notation for Modeling Real Time Task Scheduling
UML is the standard visual object modeling language which may be very useful as a system design communication language. However, UML as a real-time modeling language has limitatio...
María Cruz Valiente, Gonzalo Génova,...
RTSS
2002
IEEE
15 years 2 months ago
Embedded System Design Framework for Minimizing Code Size and Guaranteeing Real-Time Requirements
In addition to real-time requirements, the program code size is a critical design factor for real-time embedded systems. To take advantage of the code size vs. execution time trad...
Insik Shin, Insup Lee, Sang Lyul Min