Reliable execution and analysis of an evolutionary algorithm (EA) normally requires many runs to provide reasonable assurance that stochastic effects have been properly considered...
We consider the computation of shortest paths on Graphic Processing Units (GPUs). The blocked recursive elimination strategy we use is applicable to a class of algorithms (such as...
We study the degree to which small fluctuations in costs in wellstudied potential games can impact the result of natural best-response and improved-response dynamics. We call thi...
– Reducing power consumption through high-level synthesis has attracted a growing interest from researchers due to its large potential for power reduction. In this work we study ...
Reasoning about capabilities in multi-agent systems is crucial for many applications. There are two aspects of reasoning about the capabilities of an agent to achieve its goals. O...