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EGH
2004
Springer
16 years 25 days ago
Mio: fast multipass partitioning via priority-based instruction scheduling
Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...
196
Voted
INFOCOM
2007
IEEE
16 years 1 months ago
Multicast Scheduling in Cellular Data Networks
— Multicast is an efficient means of transmitting the same content to multiple receivers while minimizing network resource usage. Applications that can benefit from multicast s...
Hyungsuk Won, Han Cai, Do Young Eun, Katherine Guo...
JSSPP
2009
Springer
16 years 2 months ago
Scheduling Restartable Jobs with Short Test Runs
In this paper, we examine the concept of giving every job a trial run before committing it to run until completion. Trial runs allow immediate job failures to be detected shortly a...
Ojaswirajanya Thebe, David P. Bunde, Vitus J. Leun...
155
Voted
INFOCOM
2007
IEEE
16 years 1 months ago
Target-Oriented Scheduling in Directional Sensor Networks
— Unlike convectional omni-directional sensors that always have an omni-angle of sensing range, directional sensors may have a limited angle of sensing range due to technical con...
Yanli Cai, Wei Lou, Minglu Li, X.-Y. Li
SAC
2006
ACM
16 years 1 months ago
Event-driven scheduling for dynamic workload scaling in uniprocessor embedded systems
Many embedded systems are designed to take timely reactions to the occurrences of interested scenarios. Sometimes transient overloads might be experienced due to hardware malfunct...
Li-Pin Chang