This paper presents a novel approach for multiprocess synthesis supporting well-tailored module integration at system level. The goal is to extend the local scope of existing arch...
Oliver Bringmann, Wolfgang Rosenstiel, Axel Sieben...
In this paper, we describe a new methodology based on game theory for minimizing the average power of a circuit during scheduling in behavioral synthesis. The problem of schedulin...
In this paper, we describe two new algorithms for datapath scheduling which aim at energy reduction while maintaining performance. The proposed algorithms, time constrained and re...
Abstract— This paper addresses high level synthesis for realtime digital signal processing (DSP) architectures using heterogeneous functional units (FUs). For such special purpos...
Zili Shao, Qingfeng Zhuge, Chun Xue, Bin Xiao, Edw...
— The high-level synthesis process involves three interdependent and NP-complete optimization problems: (i) the operation scheduling, (ii) the resource allocation, and (iii) the ...
Christian Pilato, Daniele Loiacono, Fabrizio Ferra...