This paper describes VolumePro, the world’s first single-chip realtime volume rendering system for consumer PCs. VolumePro implements ray-casting with parallel slice-by-slice p...
Hanspeter Pfister, Jan Hardenbergh, Jim Knittel, H...
In this contribution a new system for the rapid development of real-time prototypes for digital audio signal processing algorithms on Windows PCs and a Digital Signal Processor (D...
Embedded real-time systems are typically programmed in low-level languages which provide support for event-driven task processing and real-time interrupts. We show that the model c...
General-purpose operating systems are ill-equipped to meet the quality of service (QoS) requirements of complex real-time applications. Consequently, many classes of realtime appl...
As desktop computer computational power continues to increases dramatically, it is becoming commonplace to run a combination of deadline-sensitive applications. Despite the prolif...