In previous years, various real-time scheduling techniques have been proposed to improve the performance of a distributed multimedia system. However, not much work has been done o...
We consider various techniques for implementing shared objects and for accounting for objectsharing overheads in Pfair-scheduled multiprocessor systems. We primarily focus on the ...
Operating systems were created to provide multiple tasks with access to scarce hardware resources like CPU, memory, or storage. Modern programmable hardware, however, may contain ...
MMLite is a modular system architecture that is suitable for a wide variety of hardware and applications. The system provides a selection of object-based components that are dynam...