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INFOCOM
2005
IEEE
15 years 5 months ago
Design multicast protocols for non-cooperative networks
— Conventionally, most network protocols assume that the network entities who participate in the network activities will always behave as instructed. However, in practice, most n...
Weizhao Wang, Xiang-Yang Li, Zheng Sun, Yu Wang 00...
DIGRA
2005
Springer
15 years 5 months ago
Dialog as a Game
We describe a technique to manage pre-written lines of dialog by treating a conversation as a game. Thinking of conversation as a game means structuring it as a series of moves, m...
Peter Border
MSN
2005
Springer
165views Sensor Networks» more  MSN 2005»
15 years 5 months ago
Enhanced Power Saving for IEEE 802.11 WLAN with Dynamic Slot Allocation
In the area of wireless mobile communication, minimizing energy consumption as well as maximizing data throughput in medium access control (MAC) layer is a very important research ...
Changsu Suh, Young-Bae Ko, Jai-Hoon Kim
WINE
2005
Springer
143views Economy» more  WINE 2005»
15 years 5 months ago
Economic Mechanisms for Shortest Path Cooperative Games with Incomplete Information
Abstract. In this paper we present a cooperative game theoretic interpretation of the shortest path problem. We consider a buying agent who has a budget to go from a specified sou...
T. S. Chandrashekar, Yadati Narahari
IPPS
2003
IEEE
15 years 5 months ago
Dynamically Loaded Classes as Shared Libraries: An Approach to Improving Virtual Machine Scalability
Sharing selected data structures among virtual machines of a safe language can improve resource utilization of each participating run-time system. The challenge is to determine wh...
Bernard Wong, Grzegorz Czajkowski, Laurent Dayn&eg...