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GI
2010
Springer
14 years 8 months ago
Towards an Open Product Repository using Playful Crowdsourcing
Despite the ubiquity of barcodes there is no common product repository available today linking product master data to the corresponding barcodes. This paper proposes a social netwo...
Andreas Budde, Florian Michahelles
FOCS
2010
IEEE
14 years 8 months ago
Pure and Bayes-Nash Price of Anarchy for Generalized Second Price Auction
Generalized Second Price Auction, also knows as Ad Word auctions, and its variants has been the main mechanism used by search companies to auction positions for sponsored search l...
Renato Paes Leme, Éva Tardos
CSCW
2012
ACM
13 years 5 months ago
Transforming solitary exercises into social exergames
This paper discusses an approach for transforming solitary exercises into social exergames. We frame our discussion by highlighting the relation between the original exercises and...
Taiwoo Park, Chungkuk Yoo, Sungwon Peter Choe, Byu...
JOT
2008
114views more  JOT 2008»
14 years 10 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
DEXAW
2002
IEEE
151views Database» more  DEXAW 2002»
15 years 2 months ago
Domain-Independent eNegotiation Design: Prospects, Methods, and Challenges
Designing electronic markets is still a rather intricate process. eNegotiation - and thereby trading rules - embody the core of the institution ”electronic market”. Although s...
Dirk Neumann, Christof Weinhardt