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EUROIMSA
2006
177views Multimedia» more  EUROIMSA 2006»
14 years 11 months ago
Automatic Sports Video Analysis using Audio Clues and Context Knowledge
Sports analysis has recently become popular in research and professional applications. This paper presents a scheme for automatic sports video analysis based on audio clues and sp...
Weilun Lao, Jungong Han, Peter H. N. de With
EDUTAINMENT
2009
Springer
15 years 4 months ago
Entertaining Education - Using Games-Based and Service-Oriented Learning to Improve STEM Education
This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
Jon Preston, Briana Morrison
FSTTCS
2009
Springer
15 years 4 months ago
On Timed Alternating Simulation for Concurrent Timed Games
We address the problem of alternating simulation refinement for concurrent timed games (TG). We show that checking timed alternating simulation between TG is EXPTIME-complete, and...
Laura Bozzelli, Axel Legay, Sophie Pinchinat
HICSS
2007
IEEE
93views Biometrics» more  HICSS 2007»
15 years 4 months ago
Making Sense of Stories: the development of a new mobile computer game
This paper analyzes the retrospective stories of a four person team responsible for developing a new computer game for mobile phones. Our theorizing is based on an in-depth, two y...
Patrick Stacey, Andrew Brown, Joe Nandhakumar
ICALP
2004
Springer
15 years 3 months ago
Games with Winning Conditions of High Borel Complexity
We first consider infinite two-player games on pushdown graphs. In previous work, Cachat, Duparc and Thomas [4] have presented a winning decidable condition that is Σ3-complete ...
Olivier Serre