— We study by computer simulation a population of individuals playing the prisoner’s dilemma game. Each player has an invariable strategy (cooperate or defect) but the network ...
TRACS (Tool for Research on Adaptive Cognitive Strategies) is a new suite of card games played with a special deck, where the back of each card is a clue to the front of the card. ...
This paper addresses players’ uses of supplemental items during gameplay, how they define what is and is not “cheating” in reference to these items, and then, what actions t...
We study a population of individuals playing the prisoner’s dilemma game. Individual strategies are invariable but the network of relationships between players is allowed to chan...
We present a concept to use off-line learning approaches to achieve on-line learning of cooperative behavior of agents and instantiate this concept for evolutionary learning with ...