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» Science: the rules of the game
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CSCW
2007
ACM
14 years 9 months ago
Virtual "Third Places": A Case Study of Sociability in Massively Multiplayer Games
Nicolas Ducheneaut, Robert J. Moore, Eric Nickell
DIGRA
2005
Springer
15 years 3 months ago
The Pervasive Interface; Tracing the Magic Circle
This paper is an addition to the discourse surrounding interface theory and pervasive games. A buzzword by nature, the term ´interface´ needs to be investigated and redefined in...
Eva Nieuwdorp
ANOR
2008
127views more  ANOR 2008»
14 years 9 months ago
Computer science and decision theory
This paper reviews applications in computer science that decision theorists have addressed for years, discusses the requirements posed by these applications that place great strai...
Fred S. Roberts
87
Voted
AAAI
2012
13 years 1 days ago
Learning Games from Videos Guided by Descriptive Complexity
In recent years, several systems have been proposed that learn the rules of a simple card or board game solely from visual demonstration. These systems were constructed for speciï...
Lukasz Kaiser