How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...
We describe a simple but expressive calculus of sequential processes, represented as coroutines. We show that this calculus can be used to express a variety of programming languag...
The Game Ontology Project (GOP) is creating a framework for describing, analyzing and games, by defining a hierarchy of concepts abstracted from an analysis of many specific games...
Abstract. This chapter describes how we used regression rules to improve upon results previously published in the Earth science literature. In such a scientific application of mac...
Mark Schwabacher, Pat Langley, Christopher Potter,...