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» Science: the rules of the game
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FLAIRS
2006
14 years 11 months ago
The ASSISTment Builder: Towards an Analysis of Cost Effectiveness of ITS Creation
Intelligent Tutoring Systems, while effective at producing student learning [2,7], are notoriously costly to construct [1,9], and require PhD level experience in cognitive science...
Neil T. Heffernan, Terrence E. Turner, Abraao L. N...
IFIP3
1998
151views Education» more  IFIP3 1998»
14 years 11 months ago
Conceptual Workflow Modelling for Remote Courses
Development of a wide spread project intended to teaching Computer Science, integrating a considerable number of students all over a country with big geographical extension and sc...
José Palazzo M. de Oliveira, Mariano Nicola...
AAAI
1990
14 years 10 months ago
The Design of a Marker Passing Architecture for Knowledge Processing
Knowledge processing is very demanding on computer architectures. Knowledge processing generates subcomputation paths at an exponential rate. It is memory intensive and has high c...
Wing Lee, Dan I. Moldovan
WWW
2010
ACM
14 years 9 months ago
Mining advertiser-specific user behavior using adfactors
Consider an online ad campaign run by an advertiser. The ad serving companies that handle such campaigns record users' behavior that leads to impressions of campaign ads, as ...
Nikolay Archak, Vahab S. Mirrokni, S. Muthukrishna...
BMCBI
2007
144views more  BMCBI 2007»
14 years 9 months ago
Robust regression for periodicity detection in non-uniformly sampled time-course gene expression data
Background: In practice many biological time series measurements, including gene microarrays, are conducted at time points that seem to be interesting in the biologist's opin...
Miika Ahdesmäki, Harri Lähdesmäki, ...