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» Science: the rules of the game
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EXPCS
2007
15 years 1 months ago
Experimental economics and experimental computer science: a survey
In surprisingly many computer science research projects, system outcomes may be influenced by computerized or human agents with different economic incentives. Such studies include...
Jens Grossklags
IFIP
1993
Springer
15 years 1 months ago
Computer Science in Elementary and Secondary Schools
In this paper we examine the current computer science curriculum in elementary schools and identify its shortcomings. We then presents a new approach to teaching computer science ...
Viera K. Proulx
SIGCSE
2006
ACM
201views Education» more  SIGCSE 2006»
15 years 3 months ago
Everything I needed to know about teaching I learned in kindergarten: bringing elementary education techniques to undergraduate
By expanding the teaching styles used in computer science classrooms, we can expand the audience of students that enjoy and excel in technology. Rather than focusing on major curr...
Shannon Pollard, Robert C. Duvall
HICSS
2008
IEEE
97views Biometrics» more  HICSS 2008»
15 years 4 months ago
Tools for Rules: Technology Transfer and Electronic Rulemaking
Stuart W. Shulman, Namhee Kwon, Eduard H. Hovy, Em...
GI
2009
Springer
14 years 7 months ago
Test your Strategy - Intuitive Strategy Definition and Evaluation for Novices and Experts
: ConnectIT uses a graphical representation to express strategies for playing the connect-four game. With this tool we can transfer complex knowledge about the connect-four game it...
Sven Jörges, Marco Bakera, Tiziana Margaria, ...