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» Science: the rules of the game
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JCDL
2009
ACM
150views Education» more  JCDL 2009»
15 years 2 months ago
Science teachers' use of online resources and the digital library for Earth system education
A three-part study of teachers’ use of online resources and of the Digital Library for Earth System Education (DLESE) was conducted from 2004 through summer 2006. The first two ...
Lecia Jane Barker
SSDBM
2011
IEEE
257views Database» more  SSDBM 2011»
14 years 1 months ago
Database-as-a-Service for Long-Tail Science
Database technology remains underused in science, especially in the long tail  the small labs and individual researchers that collectively produce the majority of scientic output...
Bill Howe, Garrett Cole, Emad Souroush, Paraschos ...
AIIDE
2009
14 years 11 months ago
Computational Support for Play Testing Game Sketches
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
Adam M. Smith, Mark J. Nelson, Michael Mateas
SDM
2009
SIAM
143views Data Mining» more  SDM 2009»
15 years 7 months ago
Finding Representative Association Rules from Large Rule Collections.
One of the most well-studied problems in data mining is computing association rules from large transactional databases. Often, the rule collections extracted from existing datamin...
Warren L. Davis IV, Peter Schwarz, Evimaria Terzi
ICCS
2007
Springer
15 years 3 months ago
AIMSS: An Architecture for Data Driven Simulations in the Social Sciences
Abstract. This paper presents a prototype implementation of an intelligent assistance architecture for data-driven simulation specialising in qualitative data in the social science...
Catriona Kennedy, Georgios K. Theodoropoulos, Volk...