This paper proposes an evolutionary-game-theory model, called meta-evolutionary game dynamics, for studying the dynamics of rules and individual behaviour. Although there are two g...
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
In recent years, science education has been the focus of study and development of new gamebased learning environments. It has been argued that active and critical learning about r...
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
A general game player is a system that understands the rules of unknown games and learns to play these games well without human intervention. A major challenge for research in Gen...