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LICS
2009
IEEE
15 years 4 months ago
An Exponential Lower Bound for the Parity Game Strategy Improvement Algorithm as We Know it
This paper presents a new lower bound for the discrete strategy improvement algorithm for solving parity games due to V¨oge and Jurdzi´nski. First, we informally show which stru...
Oliver Friedmann
DIGITEL
2008
IEEE
15 years 4 months ago
Micro Adaptive, Non-invasive Knowledge Assessment in Educational Games
Most existing educational games cannot compete with their non-educational counterparts in terms of visual and narrative quality, gameplay, or adaptability. Amongst the most advanc...
Michael D. Kickmeier-Rust, Cord Hockemeyer, Dietri...
CSCLP
2007
Springer
15 years 4 months ago
A Comparison of the Notions of Optimality in Soft Constraints and Graphical Games
The notion of optimality naturally arises in many areas of applied mathematics and computer science concerned with decision making. Here we consider this notion in the context of ...
Krzysztof R. Apt, Francesca Rossi, Kristen Brent V...
ACMACE
2007
ACM
15 years 1 months ago
Evaluating children's gaming experiences
We present a game for children, developed to inform children about global warming. The main focus is the evaluation of children's user experience with easy to use methods. We...
Regina Bernhaupt, Daniel Schwaiger, Stefan Riegler...
CSCLP
2008
Springer
14 years 11 months ago
Solving CSPs with Naming Games
Abstract. Constraint solving problems (CSPs) represent a formalization of an important class of problems in computer science. We propose here a solving methodology based on the nam...
Stefano Bistarelli, Giorgio Gosti