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» Science: the rules of the game
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TCOM
2011
130views more  TCOM 2011»
14 years 4 months ago
Indirect Reciprocity Game Modelling for Cooperation Stimulation in Cognitive Networks
—In cognitive networks, since nodes generally belong to different authorities and pursue different goals, they will not cooperate with others unless cooperation can improve their...
Yan Chen, K. J. Ray Liu
REFLECTION
1999
Springer
15 years 2 months ago
Metaprogramming Domain Specific Metaprograms
When a metaprogram automatically creates rules, some created rules are useless because they can never apply. Some metarules, that we call impossibility metarules, are used to remov...
Tristan Cazenave
SIGCSE
2009
ACM
135views Education» more  SIGCSE 2009»
15 years 10 months ago
Breadth-last technical electives: integrating the CS core via computer games and mobile robotics
In this paper, we introduce the concept of breadth-last technical elective courses, which are designed to assist undergraduate CS students in integrating their entire core curricu...
William W. White, Jerry B. Weinberg
SOFSEM
2009
Springer
15 years 6 months ago
Epistemic Strategies and Games on Concurrent Processes
We develop a game semantics for process algebra with two interacting agents. The purpose of our semantics is to make manifest the role of knowledge and information flow in the int...
Konstantinos Chatzikokolakis, Sophia Knight, Praka...
VL
2008
IEEE
113views Visual Languages» more  VL 2008»
15 years 4 months ago
A visual language for representing and explaining strategies in game theory
We present a visual language for strategies in game theory, which has potential applications in economics, social sciences, and in general science education. This language facilit...
Martin Erwig, Eric Walkingshaw