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» Science: the rules of the game
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CEC
2007
IEEE
15 years 4 months ago
Static experts and dynamic enemies in coevolutionary games
Abstract— The usage of memory in coevolutionary systems offers a wide range of research possibilities, especially when evolving computationally intelligent computer players for g...
Phillipa M. Avery, Zbigniew Michalewicz
PKDD
2007
Springer
214views Data Mining» more  PKDD 2007»
15 years 4 months ago
Multi-party, Privacy-Preserving Distributed Data Mining Using a Game Theoretic Framework
Abstract. Analysis of privacy-sensitive data in a multi-party environment often assumes that the parties are well-behaved and they abide by the protocols. Parties compute whatever ...
Hillol Kargupta, Kamalika Das, Kun Liu
TARK
2007
Springer
15 years 4 months ago
Unawareness, beliefs and games
We define a generalized state-space model with interactive unawareness and probabilistic beliefs. Such models are desirable for many potential applications of asymmetric unawaren...
Aviad Heifetz, Martin Meier, Burkhard C. Schipper
CIVR
2007
Springer
210views Image Analysis» more  CIVR 2007»
15 years 4 months ago
Semantic video analysis for psychological research on violence in computer games
In this paper, we present an automatic semantic video analysis system to support interdisciplinary research efforts in the field of psychology and media science. The psychological...
Markus Mühling, Ralph Ewerth, Thilo Stadelman...
SIAMDM
2010
167views more  SIAMDM 2010»
14 years 4 months ago
Domination Game and an Imagination Strategy
The domination game played on a graph G consists of two players, Dominator and Staller who alternate taking turns choosing a vertex from G such that whenever a vertex is chosen by...
Bostjan Bresar, Sandi Klavzar, Douglas F. Rall