Level-of-detail modeling is a vital representation for real-time applications. To support texture mapping progressive meshes (PM), we usually allow the whole PM sequence to share ...
We present a novel approach to fluid simulation, allowing us to take into account the surface energy in a precise manner. This new approach combines a novel, topology-adaptive app...
Marek Krzysztof Misztal, Robert Bridson, Kenny Erl...
High resolution 2D video content in High Definition or higher resolutions has become widespread and video playback of such media in immersive virtual environments (VE) will be a ...
Supporting one-handed thumb operation of touchscreenbased mobile devices presents a challenging tradeoff between visual expressivity and ease of interaction. ThumbSpace and Shift-...
The ultraconvergence property of a gradient recovery technique proposed by Zienkiewicz and Zhu is analyzed for the Laplace equation in the two dimensional setting. Under the assump...