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ICAT
2007
IEEE
15 years 4 months ago
A PDA-based See-through Interface within an Immersive Environment
- With the use of an immersive display system such as the CAVE, the user is able to perceive a 3D environment realistically. However, the interaction on such systems faces some dif...
Miranda Miranda Miguel, Takefumi Ogawa, Kiyoshi Ki...
77
Voted
ATAL
2007
Springer
15 years 3 months ago
An advanced bidding agent for advertisement selection on public displays
In this paper we present an advanced bidding agent that participates in first-price sealed bid auctions to allocate advertising space on BluScreen – an experimental public adve...
Alex Rogers, Esther David, Terry R. Payne, Nichola...
ICMCS
2005
IEEE
67views Multimedia» more  ICMCS 2005»
15 years 3 months ago
Head-size equalization for better visual perception of video conferencing
In a video conferencing setting, people often use an elongated meeting table with the major axis along the camera direction. A standard wide angle perspective image of this settin...
Zicheng Liu, Michael F. Cohen
DIGRA
2005
Springer
15 years 3 months ago
Tangible Interfaces for Pervasive Gaming
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
Andreas Schrader, Bernhard Jung, Darren Carlson
105
Voted
GECCO
2005
Springer
131views Optimization» more  GECCO 2005»
15 years 3 months ago
Multipopulation cooperative coevolutionary programming (MCCP) to enhance design innovation
This paper describes the development of an evolutionary algorithm called Multipopulation Cooperative Coevolutionary Programming (MCCP) that extends Genetic Programming (GP) to sea...
Emily M. Zechman, S. Ranji Ranjithan