In this paper, we propose a new approach to the non-rigid image registration. This problem can be easily attacked if we can find regularly distributed correspondence points over ...
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...
To edit or create the animation of a 3D character model has always been an important but time-consuming task, since the animator usually needs to set up the character’s skeleton,...
This paper presents a novel 3D shape descriptor "The Generalized Shape Distributions" for effective shape matching and analysis, by taking advantage of both local and gl...