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» SeamlessDesign for 3D Object Creation
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86
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CE
2007
133views more  CE 2007»
14 years 9 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims
TOG
2002
128views more  TOG 2002»
14 years 9 months ago
Modelling with implicit surfaces that interpolate
We introduce new techniques for modelling with interpolating implicit surfaces. This form of implicit surface was first used for problems of surface reconstruction [24] and shape ...
Greg Turk, James F. O'Brien
ICAD
2004
14 years 11 months ago
A Generic, Semantically-Based Design Approach for Spatial Auditory Computer Displays
This paper describes a design approach for creating generic computer user interfaces with spatial auditory displays. It proposes a structured depiction process from formulating mo...
Christopher Frauenberger, Robert Höldrich, Al...
105
Voted
UIST
2006
ACM
15 years 3 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
IUI
2004
ACM
15 years 2 months ago
Qualitative physics in virtual environments
In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...