We present an interactive system to create 3D models of objects of interest in their natural cluttered environments. A typical setting for 3D modeling of an object of interest invo...
The aim of this work is to propose a logical framework for the specification of cognitive emotions that are based on counterfactual reasoning about agents’ choices. An example ...
Twig joins are key building blocks in current XML indexing systems, and numerous algorithms and useful data structures have been introduced. We give a structured, qualitative anal...
In this position paper we argue that BICA must simultaneously be compatible with the explanation of human cognition and support the human design of artificial cognitive systems. Mo...
In this paper we study the online learning problem involving rested and restless multiarmed bandits with multiple plays. The system consists of a single player/user and a set of K...