Stream-based overlay networks (SBONs) are one approach to implementing large-scale stream processing systems. A fundamental consideration in an SBON is that of service placement, ...
Peter R. Pietzuch, Jeffrey Shneidman, Jonathan Led...
Mobile computing based upon wireless technology as the interconnect and PDAs, Web-enabled cell phones etc. as the end devices provide a rich infrastructure for anywhere, anytime i...
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
The growth of wireless LANs has brought the expectation for high-bitrate streaming video to wireless PCs. However, it remains unclear how wireless channel characteristics impact t...
Mingzhe Li, Feng Li, Mark Claypool, Robert E. Kini...
This paper investigates the problem of assessing the quality of video transmitted over IP networks. Our goal is to develop a methodology that is both reasonably accurate and simpl...