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SI3D
2009
ACM
15 years 11 months ago
Perceptually consistent example-based human motion retrieval
Large amount of human motion capture data have been increasingly recorded and used in animation and gaming applications. Efficient retrieval of logically similar motions from a l...
Zhigang Deng, Qin Gu, Qing Li
ATAL
2007
Springer
15 years 11 months ago
Q-value functions for decentralized POMDPs
Planning in single-agent models like MDPs and POMDPs can be carried out by resorting to Q-value functions: a (near-) optimal Q-value function is computed in a recursive manner by ...
Frans A. Oliehoek, Nikos A. Vlassis
ATAL
2007
Springer
15 years 11 months ago
An incentive mechanism for message relaying in unstructured peer-to-peer systems
Distributed message relaying is an important function of a peer-topeer system to discover service providers. Existing search protocols in unstructured peer-to-peer systems either ...
Cuihong Li, Bin Yu, Katia P. Sycara
CLUSTER
2005
IEEE
15 years 10 months ago
Efficient and Robust Computation of Resource Clusters in the Internet
Applications such as parallel computing, online games, and content distribution networks need to run on a set of resources with particular network connection characteristics to ge...
Chuang Liu, Ian T. Foster
ATAL
2005
Springer
15 years 10 months ago
Modeling complex multi-issue negotiations using utility graphs
This paper presents an agent strategy for complex bilateral negotiations over many issues with inter-dependent valuations. We use ideas inspired by graph theory and probabilistic ...
Valentin Robu, D. J. A. Somefun, Johannes A. La Po...