We address the problem of performance and power-efficient thread allocation in a CMP. To that end, based on analytical model, we introduce a parameterized performance/power metric ...
We initiate the study of an interesting aspect of sponsored search advertising, namely the consequences of broad match- a feature where an ad of an advertiser can be mapped to a b...
While there is a broad theoretic foundation for creating computational players for two-player games, such as Chess, the multi-player domain is not as well explored. We make an att...
In this paper we show how imposing an organization (topology and search mechanism) on agents in a peerto-peer network can improve system performance. The organizational structure ...
Simulation optimization (SO) is the process of finding the optimum design of a system whose performance measure(s) are estimated via simulation. We propose some ideas to improve o...