Hex, the classic board game invented by Piet Hein in 1942 and independently by John Nash in 1948, has been a domain of artificial intelligence research since Claude Shannon's ...
Broderick Arneson, Ryan B. Hayward, Philip Henders...
ACT This works considers the problem of efficient energy allocation of resources in a continuous fashion in determining the location of targets in a sparse environment. We extend ...
A key problem in playing strategy games is learning how to allocate resources effectively. This can be a difficult task for machine learning when the connections between actions a...
Abstract. In this paper we consider the problem of optimal task allocation and scheduling in embedded real-time systems. This problem is far from trivial due to the wide range of c...
Many problems in high assurance systems design are only tractable using computationally expensive search algorithms. For these algorithms to be useful, designers must be provided ...
Simon M. Poulding, Paul Emberson, Iain Bate, John ...