: Massively Multiplayer Online Games (MMOGs) are increasing in both popularity and scale, and while classical Client/Server architectures convey some benefits, they suffer from s...
We study Congestion Games with non-increasing cost functions (Cost Sharing Games) from a complexity perspective and resolve their computational hardness, which has been an open que...
Grid applications require allocating a large number of heterogeneous tasks to distributed resources. A good allocation is critical for efficient execution. However, many existing ...
James Blythe, S. Jain, Ewa Deelman, Yolanda Gil, K...
In this paper, we propose a manpower allocation model with time windows which is of practical interest to serviceman scheduling operations. Specifically, this problem originates f...
We propose a setting in which the search for a proof of B or a refutation of B (a proof of ¬B) can be carried out simultaneously: this is in contrast to the usual approach in aut...