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ICASSP
2010
IEEE
14 years 7 months ago
Robust rate-maximization game under bounded channel uncertainty
The problem of decentralized power allocation for competitive rate maximization in a frequency-selective Gaussian interference channel is considered. In the absence of perfect kno...
Amod J. G. Anandkumar, Animashree Anandkumar, Sang...
GLOBECOM
2009
IEEE
14 years 7 months ago
On the Efficiency of a Game Theoretic Approach to Sparse Regenerator Placement in WDM Networks
In this paper we provide a mathematical ILP model for the Regeneration Placement Problem (RPP) which minimizes the total number of regeneration nodes allocated in a translucent opt...
Diego Lucerna, Nicola Gatti, Guido Maier, Achille ...
NETGAMES
2005
ACM
15 years 3 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
ISCIS
2009
Springer
15 years 4 months ago
Channel assignment problem in cellular networks: A reactive tabu search approach
—The channel assignment problem (CAP) in cellular networks is concerned with the allocation and reuse of the frequency spectrum to the base stations in such a way that both the i...
Didem Gözüpek, Gaye Genç, Cem Ers...
ICGA
2008
208views Optimization» more  ICGA 2008»
14 years 9 months ago
Cross-Entropy for Monte-Carlo Tree Search
Recently, Monte-Carlo Tree Search (MCTS) has become a popular approach for intelligent play in games. Amongst others, it is successfully used in most state-of-the-art Go programs....
Guillaume Chaslot, Mark H. M. Winands, Istvan Szit...