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TR
2010
131views Hardware» more  TR 2010»
14 years 4 months ago
A Memetic Algorithm for Multi-Level Redundancy Allocation
Redundancy allocation problems (RAPs) have attracted much attention for the past thirty years due to its wide applications in improving the reliability of various engineering syste...
Zai Wang, Ke Tang, Xin Yao
IAT
2006
IEEE
15 years 3 months ago
An Approximate Algorithm for Resource Allocation Using Combinatorial Auctions
Combinatorial Auctions (CAs), where users bid on combination of items, have emerged as a useful tool for resource allocation in distributed systems. However, two main difficulties...
Viswanath Avasarala, Himanshu Polavarapu, Tracy Mu...
IIHMSP
2006
IEEE
148views Multimedia» more  IIHMSP 2006»
15 years 3 months ago
R-D Optimized Frame-Layer Bit Allocation for H.264
— The frame-layer bit allocation problem for H.264 is studied in this work. We first impose a GOP (Group of Pictures) structure on the underlying H.264 video, and then develop a...
Do-Kyoung Kwon, Mei-Yin Shen, C. C. Jay Kuo
ICML
2010
IEEE
14 years 11 months ago
Feature Selection as a One-Player Game
This paper formalizes Feature Selection as a Reinforcement Learning problem, leading to a provably optimal though intractable selection policy. As a second contribution, this pape...
Romaric Gaudel, Michèle Sebag
ML
2006
ACM
14 years 9 months ago
Universal parameter optimisation in games based on SPSA
Most game programs have a large number of parameters that are crucial for their performance. While tuning these parameters by hand is rather difficult, efficient and easy to use ge...
Levente Kocsis, Csaba Szepesvári