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SIGCOMM
2010
ACM
14 years 10 months ago
Topology-aware resource allocation for data-intensive workloads
This paper proposes an architecture for optimized resource allocation in Infrastructure-as-a-Service (IaaS)-based cloud systems. Current IaaS systems are usually unaware of the ho...
Gunho Lee, Niraj Tolia, Parthasarathy Ranganathan,...
AAAI
2006
14 years 11 months ago
RankCut - A Domain Independent Forward Pruning Method for Games
Forward pruning, also known as selective search, is now employed in many strong game-playing programs. In this paper, we introduce RankCut
Yew Jin Lim, Wee Sun Lee
AML
2010
86views more  AML 2010»
14 years 10 months ago
Finding generic filters by playing games
We give some restrictions for the search for a model of the club principle with no Souslin trees. We show that (2, [], is almost constant on) together with CH and "all Aronsza...
Heike Mildenberger
AROBOTS
2008
105views more  AROBOTS 2008»
14 years 10 months ago
Dynamic space reconfiguration for Bayesian search and tracking with moving targets
This paper presents a technique for dynamically reconfiguring search spaces in order to enable Bayesian autonomous search and tracking missions with moving targets. In particular, ...
Benjamin Lavis, Tomonari Furukawa, Hugh F. Durrant...
AAAI
2007
15 years 4 days ago
Synthesis of Constraint-Based Local Search Algorithms from High-Level Models
The gap in automation between MIP/SAT solvers and those for constraint programming and constraint-based local search hinders experimentation and adoption of these technologies and...
Pascal Van Hentenryck, Laurent D. Michel