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SIGMETRICS
2004
ACM
118views Hardware» more  SIGMETRICS 2004»
15 years 3 months ago
A game theoretic approach to provide incentive and service differentiation in P2P networks
Traditional Peer-to-Peer (P2P) networks do not provide service differentiation and incentive for users. Consequently, users can easily access information without contributing any ...
Richard T. B. Ma, Sam C. M. Lee, John C. S. Lui, D...
FUN
2010
Springer
233views Algorithms» more  FUN 2010»
15 years 2 months ago
The Complexity of Flood Filling Games
We study the complexity of the popular one player combinatorial game known as Flood-It. In this game the player is given an n×n board of tiles where each tile is allocated one of ...
David Arthur, Raphaël Clifford, Markus Jalsen...
GECCO
2009
Springer
144views Optimization» more  GECCO 2009»
15 years 4 months ago
Cheating for problem solving: a genetic algorithm with social interactions
We propose a variation of the standard genetic algorithm that incorporates social interaction between the individuals in the population. Our goal is to understand the evolutionary...
Rafael Lahoz-Beltra, Gabriela Ochoa, Uwe Aickelin
ICDE
2008
IEEE
124views Database» more  ICDE 2008»
15 years 11 months ago
Toward Expressive and Scalable Sponsored Search Auctions
Internet search results are a growing and highly profitable advertising platform. Search providers auction advertising slots to advertisers on their search result pages. Due to the...
David J. Martin, Johannes Gehrke, Joseph Y. Halper...
ICMCS
2006
IEEE
151views Multimedia» more  ICMCS 2006»
15 years 3 months ago
Joint Rate-Distortion-Complexity Optimization for H.264 Motion Search
A joint rate-distortion-complexity H.264 motion search framework is proposed to balance the encoder’s coding efficiency and complexity in an embedded system environment. Under ...
Yu Hu, Qing Li, Siwei Ma, C. C. Jay Kuo