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JAIR
2006
102views more  JAIR 2006»
14 years 9 months ago
Multiple-Goal Heuristic Search
This paper presents a new framework for anytime heuristic search where the task is to achieve as many goals as possible within the allocated resources. We show the inadequacy of t...
Dmitry Davidov, Shaul Markovitch
ECAI
2008
Springer
14 years 11 months ago
Optimal Coalition Structure Generation In Partition Function Games
1 In multi-agent systems (MAS), coalition formation is typically studied using characteristic function game (CFG) representations, where the performance of any coalition is indepen...
Tomasz P. Michalak, Andrew Dowell, Peter McBurney,...
ISAAC
2003
Springer
117views Algorithms» more  ISAAC 2003»
15 years 3 months ago
Approximate Regular Expression Searching with Arbitrary Integer Weights
Abstract. We present a bit-parallel technique to search a text of length n for a regular expression of m symbols permitting k differences in worst case time O(mn/ logk s), where s...
Gonzalo Navarro
ACG
2009
Springer
15 years 4 months ago
A Lock-Free Multithreaded Monte-Carlo Tree Search Algorithm
With the recent success of Monte-Carlo tree search algorithms in Go and other games, and the increasing number of cores in standard CPUs, the efficient parallelization of the sear...
Markus Enzenberger, Martin Müller 0003
ESA
2003
Springer
93views Algorithms» more  ESA 2003»
15 years 3 months ago
Improved Bounds for Finger Search on a RAM
We present a new finger search tree with O(1) worst-case update time and O(log log d) expected search time with high probability in the Random Access Machine (RAM) model of comput...
Alexis C. Kaporis, Christos Makris, Spyros Sioutas...