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AGILEDC
2006
IEEE
15 years 8 months ago
Using an Agile Approach in a Large, Traditional Organization
Can Agile approaches be used successfully in large organizations, where traditional methods and high levels of governance are the norm? Although the iterative, agile approaches ha...
Dot Tudor, George A. Walter
151
Voted
ICSE
1999
IEEE-ACM
15 years 6 months ago
Exploiting Smalltalk Modules in a Customizable Programming Environment
This paper describes how we have extended a module structure of the Smalltalk LearningWorks to provide a programming environment deigned for very large scale technology transfer. ...
Mark Woodman, Robert Griffiths, Malcolm Macgregor,...
112
Voted
IADIS
2003
15 years 3 months ago
A Web-Based Education Tool for Collaborative Learning of Assembly Programming
A visual simulator has been developed as an example of Web-based education tool, which is designed for students to understand graphically internal behavior and structure of comput...
Yoshiro Imai, Shinji Tomita
SIGMOD
2009
ACM
168views Database» more  SIGMOD 2009»
16 years 2 months ago
Database research in computer games
This tutorial presents an overview of the data management issues faced by computer games today. While many games do not use databases directly, they still have to process large am...
Alan J. Demers, Johannes Gehrke, Christoph Koch, B...
122
Voted
ICCBR
2005
Springer
15 years 7 months ago
Advertising Strategies: Learning Competence through Cooperative Game Playing
In this paper we consider the competition on the Internet between information providers to maximise their exposure to a relevant audience. Spammers and Search engine gamers adopt a...
Paolo Avesani, Conor Hayes