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» Searching Game Trees in Parallel Using SSS
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AINA
2009
IEEE
15 years 4 months ago
Distributed Search for Balanced Energy Consumption Spanning Trees in Wireless Sensor Networks
— Sensor networks are commonly used for security and surveillance applications. As sensor nodes have limited battery paower, computing, and storage resources, the energy efficie...
Andrei Gagarin, Sajid Hussain, Laurence Tianruo Ya...
GAMEON
2001
14 years 11 months ago
A New Computational Approach to the Game of Go
This paper investigates the application of neural network techniques to the creation of a program that can play the game of Go with some degree of success. The combination of soft...
Julian Churchill, Richard Cant, David Al-Dabass
COORDINATION
2004
Springer
15 years 3 months ago
A Component-Based Parallel Constraint Solver
As a case study that illustrates our view on coordination and component-based software engineering, we present the design and implementation of a parallel constraint solver. The pa...
Peter Zoeteweij, Farhad Arbab
ICPP
2008
IEEE
15 years 4 months ago
Scalable Dynamic Load Balancing Using UPC
An asynchronous work-stealing implementation of dynamic load balance is implemented using Unified Parallel C (UPC) and evaluated using the Unbalanced Tree Search (UTS) benchmark ...
Stephen Olivier, Jan Prins
COCOON
1998
Springer
15 years 1 months ago
The Colored Sector Search Tree: A Dynamic Data Structure for Efficient High Dimensional Nearest-Foreign-Neighbor Queries
Abstract. In this paper we present the new data structure Colored Sector Search Tree (CSST ) for solving the Nearest-Foreign-Neighbor Query Problem (NFNQP ): Given a set S of n col...
Thomas Graf, V. Kamakoti, N. S. Janaki Latha, C. P...