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86
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CIG
2005
IEEE
15 years 3 months ago
Board Evaluation For The Virus Game
Abstract- The Virus Game (or simply Virus) is a turnbased two player perfect information game which is based on the growth and spread of competing viruses. This paper describes a C...
Peter I. Cowling
ESANN
2008
14 years 11 months ago
Learning to play Tetris applying reinforcement learning methods
In this paper the application of reinforcement learning to Tetris is investigated, particulary the idea of temporal difference learning is applied to estimate the state value funct...
Alexander Groß, Jan Friedland, Friedhelm Sch...
ICCS
2007
Springer
15 years 3 months ago
Searching and Updating Metric Space Databases Using the Parallel EGNAT
Abstract. The Evolutionary Geometric Near-neighbor Access Tree (EGNAT) is a recently proposed data structure that is suitable for indexing large collections of complex objects. It ...
Mauricio Marín, Roberto Uribe, Ricardo J. B...
81
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JMLR
2010
149views more  JMLR 2010»
14 years 4 months ago
Coherent Inference on Optimal Play in Game Trees
Round-based games are an instance of discrete planning problems. Some of the best contemporary game tree search algorithms use random roll-outs as data. Relying on a good policy, ...
Philipp Hennig, David H. Stern, Thore Graepel
CONCUR
2007
Springer
15 years 3 months ago
Strategy Logic
We introduce strategy logic, a logic that treats strategies in two-player games as explicit first-order objects. The explicit treatment of strategies allows us to specify properti...
Krishnendu Chatterjee, Thomas A. Henzinger, Nir Pi...