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IPM
2006
94views more  IPM 2006»
15 years 1 months ago
Binary Pathfinder: An improvement to the Pathfinder algorithm
The Pathfinder algorithm is widely used to prune social networks. The pruning maintains the geodesic distances between nodes. It has shown itself to be very useful in the analysis...
Vicente P. Guerrero Bote, Felipe Zapico-Alonso, Ma...
JSAC
2007
101views more  JSAC 2007»
15 years 1 months ago
Adaptive energy conserving algorithms for neighbor discovery in opportunistic Bluetooth networks
— In this paper, we introduce and evaluate novel adaptive schemes for neighbor discovery in Bluetooth-enabled ad-hoc networks. In an ad-hoc peer-to-peer setting, neighbor search ...
Catalin Drula, Cristiana Amza, Franck Rousseau, An...
CGF
2006
139views more  CGF 2006»
15 years 2 months ago
Pose Controlled Physically Based Motion
In this paper we describe a new method for generating and controlling physically-realistic motion of complex articulated characters. Our goal is to create motion from scratch, whe...
Raanan Fattal, Dani Lischinski
ICRA
2000
IEEE
93views Robotics» more  ICRA 2000»
15 years 6 months ago
Human Augmentation in Teleoperation of Arm Manipulators in an Environment with Obstacles
This paper discusses a novel approach to combining human and machine intelligence in teleoperation of 6 degree of freedom (DOF) arm manipulators. Two algorithms are presented that...
Igor Ivanisevic, Vladimir J. Lumelsky
JGTOOLS
2007
144views more  JGTOOLS 2007»
15 years 1 months ago
Faster Relief Mapping using the Secant Method
Relief mapping using the secant method offers an efficient method for adding per pixel height field based displacement to an arbitrary polygonal mesh in real time. The technique...
Eric Risser, Musawir Shah, Sumanta N. Pattanaik