We present an efficient multi stage approach to detection of deformable objects in real, cluttered images given a single or few hand drawn examples as models. The method handles de...
Many computer vision problems can be formulated as low rank bilinear minimization problems. One reason for the success of these problems is that they can be efficiently solved usin...
segmentation of moving regions in outdoor environment under a moving camera is a fundamental step in many vision systems including automated visual surveillance, human-machine int...
Because of recent advances in graphics hard- and software, both the production and use of 3D models are increasing at a rapid pace. As a result, a large number of 3D models have be...
Patrick Min, Michael M. Kazhdan, Thomas A. Funkhou...
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...