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JDCTA
2010
171views more  JDCTA 2010»
14 years 6 months ago
Computer Interaction System using Hand Posture Identification
Natural and friendly interface is critical for the development of service robots. Gesture-based interface offers a way to enable untrained users to interact with robots more easil...
Sushma D. Ghode, S. A. Chhabria, R. V. Dharaskar
JMLR
2010
149views more  JMLR 2010»
14 years 6 months ago
Coherent Inference on Optimal Play in Game Trees
Round-based games are an instance of discrete planning problems. Some of the best contemporary game tree search algorithms use random roll-outs as data. Relying on a good policy, ...
Philipp Hennig, David H. Stern, Thore Graepel
CORR
2012
Springer
250views Education» more  CORR 2012»
13 years 7 months ago
Mining Attribute-structure Correlated Patterns in Large Attributed Graphs
In this work, we study the correlation between attribute sets and the occurrence of dense subgraphs in large attributed graphs, a task we call structural correlation pattern minin...
Arlei Silva, Wagner Meira Jr., Mohammed J. Zaki
CORR
2012
Springer
222views Education» more  CORR 2012»
13 years 7 months ago
A limit process for partial match queries in random quadtrees
We consider the problem of recovering items matching a partially specified pattern in multidimensional trees (quad trees and k-d trees). We assume the classical model where the d...
Nicolas Broutin, Ralph Neininger, Henning Sulzbach
WADS
1989
Springer
84views Algorithms» more  WADS 1989»
15 years 3 months ago
Skip Lists: A Probabilistic Alternative to Balanced Trees
rees can be used for representing abstract data types such as dictionaries and ordered lists. They work well when the elements are inserted in a random order. Some sequences of ope...
William Pugh