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CHI
2004
ACM
16 years 3 months ago
Context-sensitive design and human-centered interactive systems
Context is a critical element in forming the performance of interactive systems. As the functional diversity and range of use context of the system increase, context sensitivity b...
Keiichi Sato, Ken Douros
122
Voted
GECCO
2005
Springer
154views Optimization» more  GECCO 2005»
15 years 9 months ago
The molecule evoluator: an interactive evolutionary algorithm for designing drug molecules
To help chemists design new drugs, we created a tool that uses interactive evolution to design drug molecules, the “Molecule Evoluator”. In contrast to most other evolutionary...
Eric-Wubbo Lameijer, Adriaan P. IJzerman, Joost N....
116
Voted
ACMSE
2007
ACM
15 years 7 months ago
Verifying design modularity, hierarchy, and interaction locality using data clustering techniques
Modularity, hierarchy, and interaction locality are general approaches to reducing the complexity of any large system. A widely used principle in achieving these goals in designin...
Liguo Yu, Srini Ramaswamy
93
Voted
CHI
2008
ACM
16 years 3 months ago
Designing and evaluating mobile phone-based interaction with public displays
This paper outlines the rationale for the workshop topic and offers an overview of its objectives. Keywords Mobile phones, public displays, interaction design, evaluation. ACM Cla...
Corina Sas, Alan J. Dix
103
Voted
CHI
1994
ACM
15 years 7 months ago
Issues and experience in designing two-handed interaction
Considering that direct manipulation interfaces using a pointing device could be more efficient with the addition of a second pointing device, we are designing and implementing tw...
Stéphane Chatty