We present a simulation and design framework for simultaneously designing and modeling electromechanical systems. By instantiating component objects and connecting them to each ot...
Rajarishi Sinha, Christiaan J. J. Paredis, Pradeep...
Abstract. We present a framework to extend the concept of type systems in programming languages to capture the dynamic interaction in component-based design, such as the communicat...
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Direct-touch interaction on mobile phones revolves around screens that compete for visual attention with users‟ realworld tasks and activities. This paper investigates the impac...
Andrew Bragdon, Eugene Nelson, Yang Li, Ken Hinckl...
Design defects come from poor design choices and have the effect of degrading the quality of object-oriented designs. Therefore, they present opportunities for improvements. Howev...