This paper presents Talking in Circles, a multimodal audioconferencing environment whose novel design emphasizes spatial grounding with the aim of supporting naturalistic group in...
Designers and researchers of human-computer interaction need tools that permit the rapid exploration and management of hypotheses about complex interactions of designs, task condi...
The decomposition of a software application into components and connectors at the design stage has been promoted as a way to describe and reason about complex software architecture...
We describe a design for a collaborative Virtual Learning Environment (VLE) to support massively multi-user and multi-institutional learning communities. This architecture extends...
Abstract. We define a probabilistic contract framework for the construction of component-based embedded systems, based on the theory of Interactive Markov Chains. A contract specif...