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ISMAR
2007
IEEE
15 years 11 months ago
Vesp'R - Transforming Handheld Augmented Reality
This paper presents first results of an interaction design study performed for a novel handheld interaction system. Human factors of mid-size, self-containing wearable computer sy...
Ernst Kruijff, Eduardo E. Veas
119
Voted
INTERACT
2003
15 years 6 months ago
The Socio-Political Culture of Users
: South Africa has been described as a melting pot of different cultures, adding to the rich South African heritage, boasting eleven official languages. This cultural diversity, ho...
Shawren Singh
ALDT
2011
Springer
251views Algorithms» more  ALDT 2011»
14 years 5 months ago
Game Theory and Human Behavior: Challenges in Security and Sustainability
Security and sustainability are two critical global challenges that involve the interaction of many intelligent actors. Game theory provides a sound mathematical framework to model...
Rong Yang, Milind Tambe, Manish Jain, Jun-young Kw...
INTERACT
2003
15 years 6 months ago
Proximal Interactions: A Direct Manipulation Technique for Wireless Networking
As a number of networked digital devices are ubiquitously used, control of inter-device communications becomes a complicated task. People can no longer keep track of all the device...
Jun Rekimoto, Yuji Ayatsuka, Michimune Kohno, Haru...
CHI
2007
ACM
16 years 5 months ago
User-centered design gymkhana
The User-centered design (UCD) Gymkhana is a tool for human-computer interaction practitioners to demonstrate through a game the key user-centered design methods and how they inte...
Muriel Garreta Domingo, Magí Almirall Hill,...