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UIST
2009
ACM
16 years 22 days ago
Contact area interaction with sliding widgets
We show how to design touchscreen widgets that respond to a finger’s contact area. In standard touchscreen systems a finger often appears to touch several screen objects, but ...
Tomer Moscovich
COST
2007
Springer
163views Multimedia» more  COST 2007»
16 years 12 days ago
Affordances and Cognitive Walkthrough for Analyzing Human-Virtual Human Interaction
This study investigates how the psychological notion of affordance, known from human computer interface design, can be adopted for the analysis and design of communication of a use...
Zsófia Ruttkay, Rieks op den Akker
IWCMC
2006
ACM
16 years 5 days ago
Performance enhancing proxy for interactive 3G network gaming
Unlike non-time-critical applications like email and file transfer, network games demand timely data delivery to maintain the seemingly interactive presence of players in the vir...
Gene Cheung, Takashi Sakamoto, Michael Sweeney
EWC
2007
102views more  EWC 2007»
15 years 6 months ago
Interactive collision detection in three-dimensional visualizations of simulated construction operations
This paper presents research that led to the design and implementation of fast and interactive collision detection methods that can be used to identify and report undesirable con...
Vineet R. Kamat, Julio C. Martínez
CHI
2007
ACM
16 years 6 months ago
GUIDe: gaze-enhanced UI design
The GUIDe (Gaze-enhanced User Interface Design) project in the HCI Group at Stanford University explores how gaze information can be effectively used as an augmented input in addi...
Manu Kumar, Terry Winograd