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VLC
2002
118views more  VLC 2002»
15 years 6 months ago
Modeling Behaviors of Interactive Objects for Real-Time Virtual Environments
Real-time 3D graphics are being extensively used to build interactive virtual environments for a number of different applications. In many situations, virtual objects are required...
Marcelo Kallmann, Daniel Thalmann
ECAI
2008
Springer
15 years 8 months ago
The Impact of Constraint Programming
Constraint satisfaction problems (CSPs) are ubiquitous in many real-world contexts. However, modeling a problem as a CSP can be very challenging, usually requiring considerable ex...
Pascal Van Hentenryck
ICRA
2005
IEEE
176views Robotics» more  ICRA 2005»
16 years 3 days ago
Auto-supervised learning in the Bayesian Programming Framework
Domestic and real world robotics requires continuous learning of new skills and behaviors to interact with humans. Auto-supervised learning, a compromise between supervised and co...
Pierre Dangauthier, Pierre Bessière, Anne S...
EUROGP
2005
Springer
117views Optimization» more  EUROGP 2005»
16 years 1 days ago
Extending Particle Swarm Optimisation via Genetic Programming
Abstract. Particle Swarm Optimisers (PSOs) search using a set of interacting particles flying over the fitness landscape. These are typically controlled by forces that encourage ...
Riccardo Poli, William B. Langdon, Owen Holland
CSL
2004
Springer
15 years 10 months ago
Towards Mechanized Program Verification with Separation Logic
Using separation logic, this paper presents three Hoare logics (corresponding to different notions of correctness) for the simple While language extended with commands for heap acc...
Tjark Weber