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» Securing Wireless Sensor Networks: Security Architectures
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NETGAMES
2005
ACM
15 years 3 months ago
FreeRank: implementing independent ranking service for multiplayer online games
Ranking is necessary for multiplayer online games to provide players with self-complacence and reference for choosing game counterparts. Most existing ranking solutions are tightl...
Li Tang, Jun Li, Jin Zhou, Zhizhi Zhou, Hao Wang, ...
HOTNETS
2010
14 years 4 months ago
HTTP as the narrow waist of the future internet
Over the past decade a variety of network architectures have been proposed to address IP's limitations in terms of flexible forwarding, security, and data distribution. Meanw...
Lucian Popa 0002, Ali Ghodsi, Ion Stoica
PLDI
2005
ACM
15 years 3 months ago
Programming ad-hoc networks of mobile and resource-constrained devices
Ad-hoc networks of mobile devices such as smart phones and PDAs represent a new and exciting distributed system architecture. Building distributed applications on such an architec...
Yang Ni, Ulrich Kremer, Adrian Stere, Liviu Iftode
IPPS
2008
IEEE
15 years 4 months ago
Modeling and analysis of power in multicore network processors
With the emergence of multicore network processors in support of high-performance computing and networking applications, power consumption has become a problem of increasing signi...
S. Huang, Y. Luo, W. Feng
IJNSEC
2006
205views more  IJNSEC 2006»
14 years 9 months ago
A Game Theoretic Formulation for Intrusion Detection in Mobile Ad Hoc Networks
Nodes in a mobile ad hoc network need to thwart various attacks and malicious activities. This is especially true for the ad hoc environment where there is a total lack of central...
Animesh Patcha, Jung-Min Park