Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Due to the high frequency in location updates and the expensive cost of continuous query processing, server computation capacity and wireless communication bandwidth are the two li...
This paper investigates the impacts of individual egoistic and altruistic behaviors in a virtual society built upon the Vidya game, used here as the social simulation and Multiage...
Abstract. Service-oriented computing promotes the construction of applications by composing distributed services that are advertised in an open service market. In such an environme...
Domenico Bianculli, Radu Jurca, Walter Binder, Car...
Context-aware applications use context information, like location or identification of nearby objects of interest, to adapt their behavior to the current situation of the user. The...
Tom Broens, Dick A. C. Quartel, Marten van Sindere...